﻿using System;
using System.Collections.Generic;

using System.Text;

namespace Rance.Battle
{
    class 弩炮1 : 攻击技能
    {
        public 弩炮1()
        {
            this.技能目标 = Battle.技能目标.一排全体;
            this.可被守护 = true;
            this.技能速度 = 160;
            this.能否被反击 = false;
            this.物理系 = true;
            this.消耗行动点 = Battle.消耗行动点.两点;
            this.打断系数 = 60;
            this.伤害系数 = 0.8m;
            this.技能站位要求 = Battle.技能站位要求.无;
        }
    }

    class 弩炮2 : 弩炮1
    {
        public 弩炮2()
        {
            this.伤害系数 = 1m;
        }
    }

    class 弩炮3 : 弩炮1
    {
        public 弩炮3()
        {
            this.伤害系数 = 1.3m;
        }
    }
}
